Hi Guys,
This is my first Real-time character using techniques that i've learned a few months ago.
Modeling : Zbrush and maya
Texturing : Substance painter.
Render: Marmoset Toolbag.
Gameplay: Unity.
For the animations, i used mixamo Rig as a starting point, but i did some adjustments on the rig and animations to fit the character.
//Cheers
Concept by amazing artist Ivan Kashubo:
https://www.artstation.com/kashivan