Website powered by

Soldier_F

Hi Guys,

This is my first Real-time character using techniques that i've learned a few months ago.

Modeling : Zbrush and maya
Texturing : Substance painter.
Render: Marmoset Toolbag.
Gameplay: Unity.

For the animations, i used mixamo Rig as a starting point, but i did some adjustments on the rig and animations to fit the character.
//Cheers

Concept by amazing artist Ivan Kashubo:
https://www.artstation.com/kashivan